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Project #155

Mobile and Augmented Reality Resources for Learning

 

By utilizing mobile media and place-based Augmented Reality techniques (i.e., games), the Mobile and Augmented Reality Resources for Learning Project created multilingual learning opportunities for PSU students, as well as produced multilingual activities available to Portland metro area residents and visitors to the region.

PROJECT OUTCOMES

  • Developed mobile activities/games in three languages (English/ESL, French, and Spanish, as agreed upon in the initial project Memorandum of Understanding), plus one additional language (Japanese), that align with and augment existing World Languages and Literature and Intensive English Language Program course curricula.  Approximately 200 PSU students have participated in the building and use of Augmented Reality activities associated with this project.
  • Developed two distinct PSU campus tours, one general tour in English, French, and Spanish, and one focused on PSU sustainability projects in English, French, Japanese, and Spanish.  
  • Submitted two scholarly articles for publication that report on the learning outcomes associated with place-based/mobile activities produced by this project team.
  • Designed and implemented a data management system with Academic and Research Computing to enable continued scientific/learning sciences research on mobile Augmented Reality activities. While not listed as a project outcome, this data management system will provide critical sustainability to the project activities moving forward.

PROJECT IMPACT

Human languages and communicative activity are distributed across social and material landscapes, only one of which is the space of the traditional classroom. This project has utilized mobile media and place-based augmented reality techniques to create multilingual learning opportunities for PSU students, as well as to provide multilingual experiences to Portland metro area residents and visitors to the region. Under the umbrella framework of mobile Augmented Reality (AR), an approach which leverages the power and increasing ubiquity of mobile and GPS enabled devices to engage participants in language-rich experience out in the world, this project designed and produced mobile-delivered and open access learning resources in multiple languages for PSU language students as well as the general public.

Specifically, we developed multilingual games designed to support foreign language learning in World Languages and Literatures (WLL) and English language learners enrolled in PSU’s Intensive English Language Program (IELP). Thus far, approximately 200 PSU students have participated in the building and use of AR activities associated with this project. 

These freely available and open education multilingual AR activities serve numerous purposes at PSU: 1) to increase engagement in the language learning process by moving language students and language learning experiences out of the classroom and into the world; 2) to directly support existing language learning curricula within WLL and IELP, and thus to foster student success and improved learning outcomes; and 3) to make visible PSU’s commitment to internationalization through the presence of multilingual activities and tours that relate to PSU and PDX cultures, the built environment of the PSU campus, and targeted initiatives such as sustainability.

To our knowledge, this is the first such effort at PSU to integrate mobile AR techniques as an integrated aspect of instruction.

STATUS - COMPLETE

For more information, please see the project End-of-Project Report, Project Artifacts, and Final Expenditure Report.

PROJECT LEAD 

  • Steve Thorne - Associate Professor of Second Language Acquisition, World Languages and Literatures

COLLABORATORS 

  • Stephanie Roulon, Senior Instructor of French, World Languages and Literatures, College of Liberal Arts & Sciences
  • Alexandria Cesar, IELP Instructor, Intensive English Language Program, College of Liberal Arts & Sciences
  • John Hellermann, Associate Professor, Applied Linguistics, College of Liberal Arts & Sciences
  • Jill Castek, Research Assistant Professor, Literacy, Language and Technology Research Group, College of Liberal Arts & Sciences
  • Russell Powers, PSU Student
  • Jennifer Perlmutter, Department Chair, World Languages and Literatures, College of Liberal Arts & Sciences

PROJECT MANAGEMENT TEAM

ADDITIONAL INFORMATION

Project Management Plan

Project Plan

Status Reports

Memorandum of Understanding (MOU)

Original Proposal