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Art 120 Computer Graphics for Art and Design (4)

Introduction to computer graphics as a technical and creative medium for art and design. Concurrent enrollment in lecture, lab, and studio is required. Lectures introduce concepts of vector and raster graphics, including digital type, image and device resolution, electronic color theory, file formats, and digital print technologies. Labs assist with fluency in computer graphics applications. Studios apply concepts and applications to creative projects. Prerequisites: Art 115, 116.

Art 200 Digital Page Design I (4)

Studio course introducing concepts, applications, and projects in page composition, document design, and color pre-press. Text processing, typesetting, image capture, color correction, page layout, and pagination. Emphasis is placed on workflow and project management for production of documents in print and electronic media. Prerequisites: Art 115, 116, 120.

Art 210 Digital Imaging and Illustration I (4)

Studio course in digital image creation with an emphasis on photo-illustration, vector illustration, and hybrid illustration techniques. Image capture, compositing, retouching, stylistic treatments, shading, typography, and simulated three-dimensional imagery. Workflow and production issues, including color pre-press and digital formats appropriate to multiple media. Prerequisites: Art 115, 116, 120.

Art 255 Two-dimensional Animation I (4)

Studio introduction to principles and processes of two-dimensional animation composed in digital form. Storytelling and animation skills are developed in projects that apply tools and techniques for writing, staging, movement, timing, key framing, editing, and the use of sound and music. The language and aesthetics of animation are investigated through the design and production of a two-dimensional animation. Focus may be placed on either pixel or vector graphics. Project planning and workflow are explored in response to technical requirements for presenting the work in multiple media delivery formats. Prerequisites: Art 115, 116, 120.

Art 256 Three-dimensional Animation I (4)

Studio introduction to principles and processes of three-dimensional modeling and animation composed in digital form. Projects apply tools and techniques for modeling, lighting, surface rendering, scene construction, animation sequencing, editing, and the integration of sound and music. The language and aesthetics of animation and cinematography are investigated through the design and production of a three-dimensional animation. Project planning and workflow are explored in response to technical requirements for presenting the work in multiple media delivery formats. Prerequisites: Art 115, 116, 120.

Art 257 Video I (4)

Studio introduction to moviemaking with digital video technologies. The language and aesthetics of cinematography are explored through design and production of a digital video short. Pre-production practices include: conceptual, character, and narrative development, screenplay, scene and lighting design, and sound design, with an emphasis on storyboard visualization. Production practices include: camera operation, scene setup and lighting, direction, acting, shooting, audio recording, digital transfer, editing, and composition. Post-production practices include: titling, special effects, and output for tape, web, or disc formats. Prerequisites: Art 115, 116, 120, or instructor's consent.

Art 262 Photoimaging I (4)

 Studio course introducing concepts, techniques, practices, aesthetics, and ethics of photographic imaging and image-making with digital technology. Investigations in photographic media are enabled through a variety of digital imaging techniques, including retouching, color correction, filtering, masking, layering, and compositing. Projects apply concepts of digital imaging, including image capture and resolution, color models, tonal relationships, presentation formats, and photographic printmaking. Prerequisite: Art 261 or Art 260. Open to non-majors with instructor consent. Maximum 4 credits.

Art 296 Digital Drawing and Painting (4)

 Studio course introducing concepts and processes in computer graphics through a set of defined problems examined through digital drawing and painting applications. Projects explore a range of tools and techniques used in the digital paint environment, including the acquisition of imagery. The unique features of digital tools and techniques are investigated in terms of their relationships with traditional materials and processes. A critical and conceptual framework is developed for the many uses of these tools in a fine art context through an emphasis on using the computer as an artist's tool and the inclusion of digital art forms and processes into the mixed media studio. Open to non-majors with instructor's consent. Prerequisites (for studio art and art history majors only): Art 115, 116, 131, and any 200-level course in painting. Studio artists will be given preference.

Art 300 Digital Page Design II (4)

Studio course in print design with an emphasis on digital pre-press. Creative projects with an emphasis on typographic solutions are developed through all stages of design and production and completed in a press run. Industry standards for design and production practices are examined. Prerequisites: Art 200, 210.

Art 310 Digital Imaging and Illustration II (4)

Studio course in advanced composition using photo-illustration, vector illustration, and hybrid illustration techniques. Emphasis is placed on a conceptual approach to composition and creative process exemplified in the content, style, and execution of illustration projects. Prerequisites: Art 210.

Art 341, 342 Interactive Media I, II (4,4)

A two term studio sequence in design for interactive media. Art 341: Interactive design for the web focusing on information architecture, navigation systems, and visual interface. HTML markup and the use of visual design tools. Creation and optimization of graphics in compressed formats. Experience with web production workflow through development of site projects. Topics include usability and the aesthetics of web media. Prerequisites: Art 120, 210. Art 342: Interactive design enhanced through the integration of animation, video, sound, and other media. Critical analysis of work in the field establishes vocabulary and principles for effective design, usability, and interactivity. Animation developed in vector, bitmap, and video formats. Technical standards for delivery of audio, video, and animation. Prerequisite: Art 341.

Art 440 Interactive Team (4)

 Interactive media design and development for internal and external community clients. Design solutions are presented, critiqued, and revised based on initial and ongoing client contact. Sites are developed, deployed, tested, and maintained on web servers. Team-based design and development process is coordinated through project management practices. Emphasis is placed on strategic and tactical design process, industry standards, usability studies, business proposals, design documents, and other professional practices. Prerequisites: Art 341, 342.

Art 455 Time Arts Studio (4)

Advanced practicum for students seeking a minor in Time Arts. Students propose projects that may encompass or combine work in 2D animation, 3D animation, and video. Emphasis is placed on the professional presentation and delivery of projects. Consent of instructor required. Prerequisites: Art 255, 256, 257, 296 and ArH 291.

Art 460 Digital Media Practicum (4)

Advanced topics in digital media are explored through individual research and design projects implemented through a teaching assistantship for digital media courses. Projects include, but are not limited to, the design and development of learning resources in a variety of digital and online formats. Topics include: graphic design as applied to the objectives of instructional design, information architecture and sequencing, and effective instructional formats, such as interactive media, animation, and streaming video. Prerequisite: Senior standing, completion of at least one upper-division digital media elective, and permission of instructor.

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